Got an email a few weeks after submitting my resume at an info-session on University Campus.
Set up a phone interview (basic screening) followed by an on-site interview (one technical with 2 engineers and one half behavioral/half technical).
They allowed me to code in any language (whiteboard questions).
I made a couple of mistakes, but they were very nice in walking me through some things I couldn't recall. A couple of questions were
Write a function that will give you the angle between the minute hand and the hour hand at any given time.
In any language, define an animal class with two subclasses, each with at least two attributes. Subsequent questions followed involving the modification of the classes.
The following metrics were computed from 3 interview experiences for the Electronic Arts Software Engineer Intern role in United States.
Electronic Arts's interview process for their Software Engineer Intern roles in United States is incredibly easy as the vast majority of engineers get an offer after going through it.
Candidates reported having very good feelings for Electronic Arts's Software Engineer Intern interview process in United States.