I had a phone interview with EA Maxis at Emeryville for a software engineering intern position. The interviewer was a designer with past experience in gameplay and AI. He asked me questions on data structures, especially linked lists and alternatives for linked lists in the STL. The interview went awesome, but I got a rejection the next day saying that they already had someone in mind who had accepted the offer.
There weren't any unexpected questions asked.
The following metrics were computed from 8 interview experiences for the Electronic Arts Software Engineer Intern role.
Electronic Arts's interview process for their Software Engineer Intern roles is fairly selective, failing a large portion of engineers who go through it.
Candidates reported having very good feelings for Electronic Arts's Software Engineer Intern interview process.