First round: Take-home assignment. Write a console application according to given instructions.
Second round: Talk about the take-home assignment, why you chose certain design aspects.
Third round: General background, talk about previous experience.
Fourth round: System Design.
They asked questions about why I chose to use certain logic in my take-home assignment and general questions about C#.
They also asked me typical system design questions, including drawing a design diagram, and asked questions about how to improve performance, reliability, etc.
The following metrics were computed from 1 interview experience for the Electronic Arts Software Engineer role in United States.
Electronic Arts's interview process for their Software Engineer roles in the United States is extremely selective, failing the vast majority of engineers.
Candidates reported having very good feelings for Electronic Arts's Software Engineer interview process in United States.