Great benefits and good employee care.
Work seeps into personal life, impacting performance expectations.
Starts with a 1:1 interview with HR. Later, they send a technical test, then several interviews with people from the studio (development director, project manager, lead render programmer, etc.). Expect more technical interviews after the technical te
The interview process consisted of two interviews: one one-hour and one thirty-minute interview. Both were technical and personal; however, the questions were not too tough, just general data structures and algorithms.
Straightforward interview. Talked about my projects and skills. Make sure you know your C++. It will help if you have a game to show them. Best advice I can give is to be yourself, don't be fake, and just talk about which EA projects interest you.
Starts with a 1:1 interview with HR. Later, they send a technical test, then several interviews with people from the studio (development director, project manager, lead render programmer, etc.). Expect more technical interviews after the technical te
The interview process consisted of two interviews: one one-hour and one thirty-minute interview. Both were technical and personal; however, the questions were not too tough, just general data structures and algorithms.
Straightforward interview. Talked about my projects and skills. Make sure you know your C++. It will help if you have a game to show them. Best advice I can give is to be yourself, don't be fake, and just talk about which EA projects interest you.