The only pro thing about this position is the interaction and implication with the Dev team and the impact you will have on the project.
It's very hard to get promoted as a contractor once you've reached this position. The company makes it very hard, actually, because they limit the number of positions for the next role and they will not renegotiate or offer yearly increases in salary based on performance. The only way to get a bigger salary is through promotion.
After I sent my application online, it took maybe a day before they called me to do a phone interview. This interview was just to see if I had at least a high-school diploma, no criminal record, and any interest in video games. After the phone interv
The process started with an initial call from HR, where we discussed my background, interest in EA, and general fit for the role. After that, I had a technical phone interview that focused on coding challenges, system design, and problem-solving. On
Two technical phone calls plus whiteboarding on Collabedit with managers. Choose a language of your choice, and you're given one task each with subtasks. One locally, the other from San Francisco. Four-hour technical interview at the EA Burnaby camp
After I sent my application online, it took maybe a day before they called me to do a phone interview. This interview was just to see if I had at least a high-school diploma, no criminal record, and any interest in video games. After the phone interv
The process started with an initial call from HR, where we discussed my background, interest in EA, and general fit for the role. After that, I had a technical phone interview that focused on coding challenges, system design, and problem-solving. On
Two technical phone calls plus whiteboarding on Collabedit with managers. Choose a language of your choice, and you're given one task each with subtasks. One locally, the other from San Francisco. Four-hour technical interview at the EA Burnaby camp