gaming industry. They are super sharp and creative people. There is a great work-life balance outside of crunches for launch.
Silos. Politics. Crunches (it's possible to avoid with proper project management!).
Hire fewer people managers and more engineers.
I was referred by an employee. Submitted my resume. Had three phone interviews: two technical and one cultural fit. Then an on-site interview, which covered both tech and soft skills. Received an offer letter within a week.
5 interviews. Interviews have been scheduled in advance, which simplified planning. All were extremely detailed and organized. First interview was with Talent Acquisition for triage and discussing the role and team, benefits, and general working at
I had a tech interview with the hiring manager and was then called in for an onsite. The onsite experience was a disaster. There were 8 interviews, and one of the interviewers did not show up on time. As a result, I ended up giving a 4-on-1 interview
I was referred by an employee. Submitted my resume. Had three phone interviews: two technical and one cultural fit. Then an on-site interview, which covered both tech and soft skills. Received an offer letter within a week.
5 interviews. Interviews have been scheduled in advance, which simplified planning. All were extremely detailed and organized. First interview was with Talent Acquisition for triage and discussing the role and team, benefits, and general working at
I had a tech interview with the hiring manager and was then called in for an onsite. The onsite experience was a disaster. There were 8 interviews, and one of the interviewers did not show up on time. As a result, I ended up giving a 4-on-1 interview