The executive team builds games based on "where the money is now." By the time the product ships, the money may not be there, often leading to poor sales.
You must vocalize your dissatisfaction, otherwise the organization will not play an active role in promoting your career.
There is very little upside for the next few years. The organization does not learn from past mistakes.
Phone screening: 10 minutes background introduction, 10 minutes overall questions. Projects: What is your plan in 5 years? What are the best 3 abilities that are not in the tech area? Then, we will give you an OA link.
It was a 45-minute or 1-hour on-campus interview. I came in, and they asked me the usual EA questions: What were your past projects? What video games do/did you play? What do you know about EA? Then they asked me the interview question, which was t
First round was a 30-minute phone interview with two engineers. Second round was a hour-long technical interview with two more engineers, followed by a 30-minute interview with management.
Phone screening: 10 minutes background introduction, 10 minutes overall questions. Projects: What is your plan in 5 years? What are the best 3 abilities that are not in the tech area? Then, we will give you an OA link.
It was a 45-minute or 1-hour on-campus interview. I came in, and they asked me the usual EA questions: What were your past projects? What video games do/did you play? What do you know about EA? Then they asked me the interview question, which was t
First round was a 30-minute phone interview with two engineers. Second round was a hour-long technical interview with two more engineers, followed by a 30-minute interview with management.