Salary is just fair.
Each product has a deadline for sure, but usually EA doesn't postpone the deadline to perfect the product.
The company definitely needs creative game designers.
The company could be more creative.
The company buys another company, but make sure to keep the managers and game designers if possible. At least, learn something from them, such as management or core values.
Initial briefing + 3 round interview. The initial briefing was around 30 minutes and was mostly formalities, intended to inform me of how the rest of the interview would go. Each of the following rounds was about an hour, where the interviewers wou
Had an interview with 4 different rounds. First round was HR. Then a tech round with the managers, and then 2 panel rounds. It was a bitter ending; I did not get an offer.
I only completed the phone screening stage of the interview process. The recruiter was friendly and professional. The questions were fairly basic. They asked about my skills, why I want to work at EA, and why I think I’d be a good candidate for the r
Initial briefing + 3 round interview. The initial briefing was around 30 minutes and was mostly formalities, intended to inform me of how the rest of the interview would go. Each of the following rounds was about an hour, where the interviewers wou
Had an interview with 4 different rounds. First round was HR. Then a tech round with the managers, and then 2 panel rounds. It was a bitter ending; I did not get an offer.
I only completed the phone screening stage of the interview process. The recruiter was friendly and professional. The questions were fairly basic. They asked about my skills, why I want to work at EA, and why I think I’d be a good candidate for the r