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Another cog in the machine

Technical Director
Current Employee
Has worked at Electronic Arts for less than 1 year
March 27, 2009
Vancouver, British Columbia
4.0
RecommendsApproves of CEO
Pros

There is a large community of very strong game makers. It's a large, mostly stable company. Electronic Arts owns a number of valuable licenses, and working for these cash cows can look great on a resume. If you can get past "grunt coder", there is some interesting research being done in a few places.

Cons

Decision making can be very corporate; money matters much more than art. For entry-level positions, you are very much meat in the machine. Until you are specialized enough, or make good friends with someone who decides headcount, expect to be plucked from project to project based on whatever the company needs, your career be damned. It is sadly easy to be "type cast" – you are the blah blah guy – and you wind up doing the same work for years until you threaten to quit.

Advice to Management

Understand the practice of software development and technology debt.

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