Very talented people, lots to learn about game development and technology, and good benefits, although less than before.
When I joined King 6 years ago, it was an amazing company and getting in seemed like the greatest achievement of my life. The people were really friendly and talented, and the company had a very healthy culture oriented towards personal growth and making great games.
All these have changed after the acquisition. A fairly flat organization before, King has transformed into this 20+ layers of management corporation. It is no longer a developer driven company, and the focus has shifted from making great games to making money. Around half of the people working there don't do anything useful; they just sit in meetings and drink coffee. As it happens, those people who have the most power. There is a lot of politics that affect even the people in production. A lot of things happen behind closed doors and you can never be sure of what the next decision will be.
As I said in the title, this was my best job when I got it, but towards the end, it was the worst.
A lot of the people who spent a few years in King can see all these problems, and those who did not leave yet, are thinking to leave. Morale is quite low, but it's covered by a layer of "happy, happy, joy, joy" forcefully pushed from above. Management is trying to fix all these fundamental problems by organizing parties and bragging about how amazing the company is.
It was a little bit long but very satisfying and great. You start with a phone call with HR. After that, they ask you to complete a test (you have one week to do it). Then, you have another interview with Game Developers to discuss your test. Follow
In summary, the process was too long and they expected a lot of my time during normal working hours. This is really hard to do when you are currently employed elsewhere. They also asked for a test that, on average, should take 10-20 hours of work, w
Six rounds of interviews over three months. I was led on by being told that it would be a remote position until the very end, at which point they changed their mind and stated they would like me in for two to three days a week.
It was a little bit long but very satisfying and great. You start with a phone call with HR. After that, they ask you to complete a test (you have one week to do it). Then, you have another interview with Game Developers to discuss your test. Follow
In summary, the process was too long and they expected a lot of my time during normal working hours. This is really hard to do when you are currently employed elsewhere. They also asked for a test that, on average, should take 10-20 hours of work, w
Six rounds of interviews over three months. I was led on by being told that it would be a remote position until the very end, at which point they changed their mind and stated they would like me in for two to three days a week.