Work/life balance is no more. Working daily 10-12+ hours to meet ridiculous C-suite timelines, evening calls, and the expectation that we are always available on nights and weekends.
It's an entirely new team of leaders (mostly from Netflix), and all their VP-level reports are trying to prove themselves, so they pass ridiculous projects with absurd timelines onto the worker bees. The same requests are being assigned to multiple teams, causing lots of wasted time doing redundant work (and no one has time to even do what's critical).
Culture is really quickly becoming super political and competitive.
There aren't any more interesting projects; it's all BAU and jumping for last-minute exec requests, leading to a lot of tech debt that is getting worse quickly.
Big turnover on many technical teams.
Talk to each other.
It feels like you're handing out the same requests to multiple downstream leaders as a kind of fight club – who can deliver first.
We could be doing a lot more if we weren't wasting our time with work that doesn't matter or is redundant.
Remember, we are people, so non-stop work and expectations that we are sitting around waiting for you to need something are unrealistic.
Be more thoughtful about what you say and to whom to avoid the chaos you're causing.
It started with a recruiter call, then they scheduled a phone call, a coding round, and a manager call. They are pretty quick in following up, scheduling the next call, and communicating about the interview process.
1 coding challenge, 2 technical coding rounds, and a chat with an engineer. Everyone was super friendly and nice, and I had a great experience overall. The coding challenges were relatively simple. The first was a LeetCode Easy, and I had to make s
Provided a take-home test with instructions to build a non-Peloton related project with specific requirements. Reviewed and interviewed this scope of work after submission. Focus was aimed at assessing competence in the target game engine and the abi
It started with a recruiter call, then they scheduled a phone call, a coding round, and a manager call. They are pretty quick in following up, scheduling the next call, and communicating about the interview process.
1 coding challenge, 2 technical coding rounds, and a chat with an engineer. Everyone was super friendly and nice, and I had a great experience overall. The coding challenges were relatively simple. The first was a LeetCode Easy, and I had to make s
Provided a take-home test with instructions to build a non-Peloton related project with specific requirements. Reviewed and interviewed this scope of work after submission. Focus was aimed at assessing competence in the target game engine and the abi