Great salary, paid lunches.
Work from home twice a week.
I had no feeling of belonging to a team at Unity. Few developers actually coded; most just did code reviews and complained on the internal chat tool.
There was the dark, cave-like work environment and the 10-minute lunches.
Finally, the company started duplicate projects in different cities and put them in competition against each other.
Stop the annual pilgrimage to Scandinavia and the awkward paid lunches. Work on team-building and employee ownership instead. Get rid of the dead wood.
I applied online on Unity's website. I had my remote interviews with Zoom. The interviews went well; the people were welcoming. I first met with the recruiter, then the lead, the tech lead, and finally the team.
The first call with HR was very informative, with a desire to discuss compensation up front. A Codility take-home test followed by an interview with the team's manager, which included some general technical questions but was mostly focused on hearing
The process begins with an HR call. Next, candidates receive a take-home challenge relevant to the team. After submitting the challenge, an interview with the hiring manager is scheduled. If successful, four further technical interviews with diffe
I applied online on Unity's website. I had my remote interviews with Zoom. The interviews went well; the people were welcoming. I first met with the recruiter, then the lead, the tech lead, and finally the team.
The first call with HR was very informative, with a desire to discuss compensation up front. A Codility take-home test followed by an interview with the team's manager, which included some general technical questions but was mostly focused on hearing
The process begins with an HR call. Next, candidates receive a take-home challenge relevant to the team. After submitting the challenge, an interview with the hiring manager is scheduled. If successful, four further technical interviews with diffe