The interview process was fairly standard, with a phone interview followed up by an in-person interview.
The in-person interview was in-depth, detailed, and technical in nature.
There were no difficult or unexpected questions.
The following metrics were computed from 104 interview experiences for the Electronic Arts Software Engineer role.
Electronic Arts's interview process for their Software Engineer roles is fairly selective, failing a large portion of engineers who go through it.
Candidates reported having very good feelings for Electronic Arts's Software Engineer interview process.