The recruiting team promoted EA on campus and applicants applied via email with HR.
There were two phone screen interviews, followed by a full day of six back-to-back onsite interviews.
Each interview lasted an hour, and the coding questions were simple.
The recruiting team promoted EA on campus and applicants applied via email with HR.
There were two phone screen interviews, followed by a full day of six back-to-back onsite interviews.
Each interview lasted an hour, and the coding questions were simple.
Simple coding questions and MySQL queries
The following metrics were computed from 21 interview experiences for the Electronic Arts Software Engineer II role.
Electronic Arts's interview process for their Software Engineer II roles is fairly selective, failing a large portion of engineers who go through it.
Candidates reported having very good feelings for Electronic Arts's Software Engineer II interview process.