Work on devices that people take their families in, instead of hold them in their hands. Tech is cool and interesting.
Pay isn't up to the level it should be. Depending on the team you're in, your growth and promotions are decided not based on your work. Your workload greatly varies depending on your team. Leadership chases the newest, coolest trends instead of working on the core product and bettering that. California leadership treats the rest of the company as less than them.
GM should stop chasing and getting laid off by people they release code to prod once a year. It doesn't really compare. You can create a bad company at any time. Just remember the reasons people come to GM and leverage those instead of swimming in the same way. Long term, it will help GM.
The process took about three weeks. I got an interview at the career fair for my school and had the interview two days later on campus. It was thirty minutes and all behavioral so as long as you talk and answer their questions, it's fine. I got not
HireVue interview where you record video responses on your computer to non-technical questions. Then, a cognitive assessment with "brain games". After that, I had a coding challenge, nothing too hard. One dealt with regex, and the other was some one-
A couple of phone interviews and a final two-round interview over Zoom. One hour each. Got to speak with developers from the hiring team. They were friendly and open about the day-in-the-life at GM.
The process took about three weeks. I got an interview at the career fair for my school and had the interview two days later on campus. It was thirty minutes and all behavioral so as long as you talk and answer their questions, it's fine. I got not
HireVue interview where you record video responses on your computer to non-technical questions. Then, a cognitive assessment with "brain games". After that, I had a coding challenge, nothing too hard. One dealt with regex, and the other was some one-
A couple of phone interviews and a final two-round interview over Zoom. One hour each. Got to speak with developers from the hiring team. They were friendly and open about the day-in-the-life at GM.