Excellent and talented people. No crunch time. Opportunities to work on large scale, live games.
Limited to proprietary engine and tech stack. Culture moving towards a machine-like human resources mill. Fewer opportunities for professional growth.
You first have to complete a recorded interview where you answer nine pre-recorded questions, two of which are simple coding exercises. After this, the recruiter will review your answers and decide if you can proceed to the next step. The next step
The company's process is bad. Do you really want to hire anyone? The HR department is also bad. If we only talk about the process, it is the worst company I have ever interviewed with.
I went to the studio to take part in an on-site game coding test. It went from 11 a.m. to 5 p.m. There was a lunch with some studio staff. At the end of the test, there was a discussion about the code with some studio staff.
You first have to complete a recorded interview where you answer nine pre-recorded questions, two of which are simple coding exercises. After this, the recruiter will review your answers and decide if you can proceed to the next step. The next step
The company's process is bad. Do you really want to hire anyone? The HR department is also bad. If we only talk about the process, it is the worst company I have ever interviewed with.
I went to the studio to take part in an on-site game coding test. It went from 11 a.m. to 5 p.m. There was a lunch with some studio staff. At the end of the test, there was a discussion about the code with some studio staff.