NVIDIA's process includes a phone interview followed by several levels of one-on-one in-person interviews at their offices.
The phone interview went well. The first one-on-one interview also went well; this was with the hiring manager. The second interview went well, I thought.
No contact after the second interview normally means the interviewer had reservations about the candidate. I followed up with the recruiter and received a "Thank you for your time" email several days later.
In retrospect, the snag was probably related to NVIDIA's matrix engineering organization and questions or concerns I had about being responsible for delivery and features without authority over technical resources. As I understood it (and this is probably a simplistic summary), NVIDIA's Engineering Managers and Directors spend much of their time negotiating with peers to assign resources for their projects from a pool of technical resources, who report to another, different administrative management structure.
The following metrics were computed from 1 interview experience for the Nvidia Director of Engineering role in Santa Clara, California.
Nvidia's interview process for their Director of Engineering roles in Santa Clara, California is extremely selective, failing the vast majority of engineers.
Candidates reported having very good feelings for Nvidia's Director of Engineering interview process in Santa Clara, California.