Still retains a significant but dwindling number of extremely experienced developers and engineers who have built incredible games. The engineering work itself is well executed, and teams enjoy a lot of the work being done. Many of the products are excellent, and it's enjoyable to see games being built with it.
All senior management roles are being drained out of Europe and elsewhere into North America.
Sites are being closed or recruitment limited. Individuals and managers are considered replaceable. Extremely capable and highly skilled engineers have been let go, purely to meet changing staffing targets. This can happen even on extremely successful and profitable projects.
Salaries for many job roles are on the low side. The compensation cycle has also increased to once in 18 months for 2023.
This has decayed from one of the very best companies to work for a couple of years ago. An example of this is employee survey results, which have dropped hugely from almost completely positive in previous years and are now not as openly shared as in the past.
Really hoping this decay and staff attrition will stop soon.
There is a false impression that unity can do no wrong because "its unity" is based on a meteoric rise and is extremely positive. In practice, it often treats employees less fairly than many extremely large corporations do. The drive for short-term profit is causing such significant employee dissatisfaction that it is dramatically affecting the company's medium-term prospects. We are willing to make decisions that will lose customers on a 3-year timespan to make more money for the next financial reporting.
I completed five interviews, with two conducted in person and three via video conference. These interviews took place on different days, accommodating my availability. Of the video conferences, one was from home, and two were from the office. This
One call with the recruiter. One personality/behavior interview with lead and manager. Online technical assessment (2-hour limit), classic algorithm stuff in the language of your choice. Technical question interview and fit check with the team.
I recently appeared for an interview with Unity Technologies. The whole process was very smooth. Initially, I had a phone screening with the Hiring Manager and then went for onsite interviews. It took two weeks to complete the entire process. Most qu
I completed five interviews, with two conducted in person and three via video conference. These interviews took place on different days, accommodating my availability. Of the video conferences, one was from home, and two were from the office. This
One call with the recruiter. One personality/behavior interview with lead and manager. Online technical assessment (2-hour limit), classic algorithm stuff in the language of your choice. Technical question interview and fit check with the team.
I recently appeared for an interview with Unity Technologies. The whole process was very smooth. Initially, I had a phone screening with the Hiring Manager and then went for onsite interviews. It took two weeks to complete the entire process. Most qu