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Game Dev Engineer, Game-Based Learning

AWS is the world's most comprehensive and broadly adopted cloud platform, pioneering cloud computing and continuously innovating.
Backend
Mid-Level Software Engineer
In-Person
5,000+ Employees
3+ years of experience
Gaming · Education

Description For Game Dev Engineer, Game-Based Learning

AWS Game-Based Learning Products is seeking a Game Development Engineer to join their innovative team where fun is integral to the job. This role involves collaborating with architects, artists, designers, engineers, and testers to create game-based learning solutions focused on AWS services. The position combines game development expertise with cloud technology education, working on products like AWS SimuLearn, AWS Card Clash, AWS Cloud Quest, and AWS Industry Quest.

The role requires expertise in Unity3D development, working closely with other engineers to evolve the game tech stack and develop various aspects of gameplay including level design, character animation, sound, and lighting. You'll also work with back-end engineers on cloud services platforms and collaborate with designers to create compelling visual experiences.

As part of AWS, you'll be working with the world's leading cloud platform provider, contributing to innovative educational gaming products that help customers develop practical AWS skills. The team is distributed across the US, Canada, and Brazil, offering a diverse and collaborative environment. AWS values work-life harmony and provides extensive opportunities for career growth through mentorship and knowledge-sharing.

Key responsibilities include driving technical excellence in game development, influencing product strategy, making data-driven decisions, and maintaining high code quality standards. You'll work daily with both technical and product stakeholders, contribute to multiple games and features, and collaborate with other AWS learning products teams.

The ideal candidate should have strong software development experience, particularly in game development with Unity or similar engines, and be capable of both technical execution and strategic thinking. This role offers the unique opportunity to combine gaming expertise with cloud technology education at a global scale.

Last updated 14 days ago

Responsibilities For Game Dev Engineer, Game-Based Learning

  • Collaborate with architects, artists, designers, engineers, and testers to design, deliver, maintain, and operate game-based learning products
  • Drive game tech stack and promote best practices
  • Partner with stakeholders to influence long-term strategy
  • Make data-driven decisions using industry landscape and user feedback
  • Write high quality code
  • Review technical work with peers, stakeholders, and leadership

Requirements For Game Dev Engineer, Game-Based Learning

  • 3+ years of non-internship professional software development experience
  • 2+ years of non-internship design or architecture experience
  • 3+ years of Unity, Unreal, CryEngine, Lumberyard or proprietary 3D game engine experience
  • Ability to communicate in English (verbal and written)

Benefits For Game Dev Engineer, Game-Based Learning

  • Work-life harmony
  • Flexible working culture
  • Mentorship opportunities
  • Career development resources
  • Employee-led affinity groups

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