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Game Engineer, Platform Architecture

A leading technology company that designs, develops, and sells consumer electronics, software, and services.
$171,600 - $302,200
Backend
Senior Software Engineer
In-Person
5,000+ Employees
10+ years of experience
Gaming
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Description For Game Engineer, Platform Architecture

Apple is seeking a talented Game Engineer to join their Platform Architecture team in San Diego. This role offers an exciting opportunity to work on proprietary game engine development at one of the world's most innovative technology companies.

As a Game Engineer on the Tools & Technology team, you'll be responsible for developing and maintaining Apple's bespoke game engine. This involves architectural design, implementation, debugging, and optimization of various systems while collaborating with artists and designers in areas such as animation, gameplay, rendering, and tools development.

The role requires expertise in C/C++ programming and strong knowledge of 3D mathematics, including linear algebra and vector math. You'll be working with cutting-edge game technologies across animation, AI, physics, and graphics. The ideal candidate should have 10+ years of experience in the games industry and a proven track record of shipping AAA games.

Key responsibilities include:

  • Contributing to Apple's proprietary game engine development
  • Implementing systems to showcase Apple platform capabilities
  • Evaluating current and upcoming games
  • Researching and implementing state-of-the-art game systems
  • Collaborating with art and design teams
  • Working cross-functionally with other Apple teams

The compensation package includes a competitive base salary range of $171,600 to $302,200, along with comprehensive benefits including medical, dental, and vision coverage, retirement benefits, stock programs, and education reimbursement opportunities. This is a unique chance to shape the future of gaming technology at Apple while working with industry veterans in a collaborative environment.

Last updated 6 days ago

Responsibilities For Game Engineer, Platform Architecture

  • Contribute to a proprietary game engine
  • Implement systems to showcase the capabilities of Apple platforms
  • Evaluate current and upcoming games
  • Research and implement state of the art game systems
  • Collaborate with art and design disciplines
  • Collaborate with other Apple teams

Requirements For Game Engineer, Platform Architecture

  • Bachelor's degree or equivalent job-related experience
  • Experience in C or C++ programming languages
  • Experience with 3D math, such as linear algebra or vector math
  • Experience with game technologies such as animation, AI, physics, graphics and/or animation
  • 10+ years of experience working as an engineer in the games industry
  • Familiarity using CPU and GPU performance profiling tools
  • Experience with custom game engine development
  • Experience with game asset pipelines

Benefits For Game Engineer, Platform Architecture

Medical Insurance
Dental Insurance
Vision Insurance
401k
Education Budget
Equity
  • Medical Insurance
  • Dental Insurance
  • Vision Insurance
  • 401k
  • Education Budget
  • Equity

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