[Publishing Services Management Div.] Localization Tools Engineer (2년 이상)

KRAFTON is dedicated to identifying and publishing games worldwide that offer a uniquely enjoyable experience, crafted by our globally recognized production studios known for their distinctive creativity.
United States
Backend
Mid-Level Software Engineer
In-Person
2+ years of experience
Gaming

Description For [Publishing Services Management Div.] Localization Tools Engineer (2년 이상)

KRAFTON is seeking a Localization Tools Engineer with at least 2 years of experience to join their Publishing Services Management Division. The role involves providing technical support for localization-related tasks across various teams, including game development studios and collaborative departments.

Key responsibilities include:

  • Analyzing, processing, and managing localization-related assets
  • Developing Windows applications for localization tasks
  • Automating and optimizing localization work processes
  • Conducting R&D on new technologies related to localization, such as game engines, CAT tools, and machine translation

The ideal candidate should have:

  • 2+ years of experience developing Windows applications using C#, Java, Python, or similar languages
  • Knowledge of Unreal and Unity engines
  • Experience in improving work productivity and efficiency
  • Understanding of game development pipelines
  • Clear communication skills
  • Ability to analyze and solve problems

Preferred qualifications include:

  • Experience in developing game operation tools
  • Understanding of localization processes
  • Experience in developing plugins/add-ons for Unreal and Unity engines
  • Business English proficiency

KRAFTON offers a comprehensive hiring process, including document screening, phone interview, pre-test, technical fit interview, and culture fit interview. The company values diversity and provides equal opportunities for individuals with disabilities and national merit recipients.

Join KRAFTON in their mission to create innovative and enjoyable gaming experiences for a global audience. Apply now to be part of a passionate team dedicated to establishing KRAFTON as a renowned creator of masterpieces in the global gaming market.

Last updated 12 days ago

Responsibilities For [Publishing Services Management Div.] Localization Tools Engineer (2년 이상)

  • Analyzing, processing, and managing localization-related assets
  • Developing Windows applications for localization tasks
  • Automating and optimizing localization work processes
  • Conducting R&D on new technologies related to localization, such as game engines, CAT tools, and machine translation

Requirements For [Publishing Services Management Div.] Localization Tools Engineer (2년 이상)

Java
Python
  • 2+ years of experience developing Windows applications using C#, Java, Python, or similar languages
  • Knowledge of Unreal and Unity engines
  • Experience in improving work productivity and efficiency
  • Understanding of game development pipelines
  • Clear communication skills
  • Ability to analyze and solve problems
  • No restrictions on overseas travel

Benefits For [Publishing Services Management Div.] Localization Tools Engineer (2년 이상)

  • Equal opportunity for individuals with disabilities and national merit recipients

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