NVIDIA is seeking a Senior Graphics Compiler Engineer to work on Slang, an open-source language and compiler for portable real-time graphics programming. This role is at the intersection of AI and computer graphics transformation, focusing on enabling developers to leverage AI-driven, neural techniques in graphics workloads. The position requires extensive experience in designing programming languages and graphics systems, with opportunities to directly impact critical projects at NVIDIA. The ideal candidate will have 10+ years of experience, strong expertise in C++ and graphics programming, and deep knowledge of compiler implementation. They will work on inventing future programming models, implementing optimizations, and collaborating with top-tier graphics engineers and neural graphics researchers. NVIDIA offers competitive compensation, including a base salary range of $184,000 - $356,500, equity, and comprehensive benefits. This hybrid role presents an exciting opportunity to shape the future of computer graphics while working with cutting-edge technology and industry-leading professionals.