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Staff Engineer - Graphics

A global leader in wireless technology innovation and the development of mobile technologies like 5G.
Backend
Staff Software Engineer
In-Person
5,000+ Employees
4+ years of experience
Gaming

Description For Staff Engineer - Graphics

Qualcomm, a global leader in wireless technology innovation, is seeking a Staff Engineer - Graphics to join their Adreno GPU Software team in Bangalore. This role presents an exciting opportunity to shape the future of GPU development tools and contribute to next-generation GPU hardware design.

The position focuses on developing cutting-edge GPU Developer Tools, working with Qualcomm's prestigious Snapdragon Adreno GPU platform. The role combines technical expertise in graphics programming with the opportunity to influence how developers optimize their applications for Qualcomm's GPU technology.

As a Staff Engineer, you'll be at the forefront of graphics technology, working on profiling tools, performance analysis, and debugging tools. The role offers exposure to full stack development, from user interfaces to graphics driver instrumentation. You'll collaborate closely with GPU hardware and software teams, partners, and OEMs, making this an excellent opportunity for someone passionate about graphics technology and developer tools.

The position offers comprehensive benefits including world-class health coverage, financial planning programs, emotional/mental support resources, and professional development opportunities through continuous learning programs and mentorship. Qualcomm's supportive, inclusive culture encourages innovation and collaboration, making it an ideal environment for career growth.

This role is perfect for an experienced engineer with strong C/C++ programming skills and deep understanding of GPU hardware and graphics concepts. Experience with modern graphics APIs (Vulkan, DirectX, Metal, OpenGL) or game engines is highly valued. The position offers the unique opportunity to work with next-generation GPU technology while helping shape the tools that developers use to create optimized applications for Qualcomm's platforms.

Last updated a month ago

Responsibilities For Staff Engineer - Graphics

  • Design and develop profiling, performance analysis, and debugging tools features
  • Collaborate with GPU hardware and software teams on performance validation and analysis
  • Debug issues, optimize for the user experience, and work with the developer ecosystem, partners, and OEMs
  • Shape how developers optimize for the Snapdragon Adreno GPU
  • Work on next generation GPU Developer Tools
  • Design and development of profiling and performance analysis tools, GPU debugging tools

Requirements For Staff Engineer - Graphics

  • Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Software Engineering experience (or Master's with 3+ years, or PhD with 2+ years)
  • 2+ years of work experience with Programming Language such as C, C++, Java, Python, etc.
  • Extensive programming knowledge in C/C++
  • Strong knowledge of GPU hardware and graphics concepts
  • Demonstrated ability to deliver software features and products while ensuring the highest standards of quality and innovation

Benefits For Staff Engineer - Graphics

Medical Insurance
401k
Mental Health Assistance
  • World-class health coverage
  • Financial planning programs
  • Emotional/mental support resources
  • Tuition reimbursement
  • Continuous learning and development programs
  • Mentorship programs

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