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Computer Vision Engineer - Tooling & Visualization (Part-Time)

Sports technology company designing computer vision and machine learning products to help athletes maximize their performance, partnering with MLB teams and NCAA athletic departments.
Ankara, Türkiye
Mid-Level Software Engineer
In-Person
501 - 1,000 Employees
AI · Sports Technology

Description For Computer Vision Engineer - Tooling & Visualization (Part-Time)

Rapsodo, a leading sports technology company, is seeking a Part-Time Computer Vision Engineer specializing in Tooling & Visualization to join their R&D team in Ankara, Turkey. The company, with offices across Singapore, Turkey, USA, Japan, and the UK, is the undisputed leader in sports technology, partnering with all 30 MLB teams, MLB, USA Baseball, Golf Digest, PGA of America, and over 1000 NCAA athletic departments.

The role focuses on developing Unity Editor tools and visual interfaces that support vision-based systems, bridging the gap between research prototypes and scalable software infrastructure. You'll be working with platform, algorithm, and tooling teams to create efficient tools for computer vision algorithm visualization and debugging.

Key responsibilities include designing Unity Editor tools, developing modular components for visualization, optimizing workflows, and contributing to internal infrastructure. The ideal candidate should have strong programming skills in C# and/or C++, with Unity Editor scripting experience being a plus. A solid foundation in computer vision concepts and software architecture is essential.

The position offers an opportunity to work with cutting-edge technology in sports analytics, collaborating with cross-functional teams in a rapidly growing company. The Turkey office, operating as the R&D arm since 2018, is located in both Bayraklı & Technopark in the Izmir Ege University, recognized as one of Turkey's most successful Technoparks.

Additional valuable skills include Python programming, understanding of deep learning workflows (PyTorch, TensorFlow), experience with perception systems visualization, and proficiency in performance profiling and editor UX design. This role presents an excellent opportunity to contribute to innovative sports technology solutions while working with a diverse, international team.

Last updated 14 days ago

Responsibilities For Computer Vision Engineer - Tooling & Visualization (Part-Time)

  • Design and implement Unity Editor tools for inspecting and interacting with vision-related data and outputs
  • Develop modular components to support the visualization and debugging of computer vision algorithms
  • Work across teams to ensure efficient integration of perception data into development environments
  • Optimize tools and workflows for usability, responsiveness, and maintainability
  • Contribute to internal infrastructure that enables evaluation and deployment of computer vision features
  • Write clean, efficient, and well-documented code with a focus on practical engineering impact

Requirements For Computer Vision Engineer - Tooling & Visualization (Part-Time)

Python
  • Bachelor's or Master's degree in Computer Science, Engineering, or a related field
  • Strong programming skills in C# and/or C++
  • Solid foundation in data structures, algorithms, and software architecture
  • Exposure to computer vision concepts such as image processing, detection, or tracking
  • Experience building software tools or internal developer interfaces
  • Comfortable working in cross-functional teams and collaborating on complex systems

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