Roblox is seeking a Senior Software Engineer to join their Version Control team, focusing on building tools and services for Roblox Studio and Roblox Cloud. This role is crucial in improving workflows and version control for collaboration among teams of developers and artists in the Roblox community. The position requires extensive experience in back-end or full-stack development on large-scale systems, with particular emphasis on C++ programming.
The role involves working at the intersection of game development and version control systems, building features that enable large collaborative teams to work effectively in the metaverse. You'll be responsible for designing and implementing sophisticated technical features that enhance developer productivity while ensuring system scalability and performance.
As a senior engineer, you'll not only contribute technically but also play a leadership role in mentoring other engineers and establishing technical standards. The position offers the opportunity to work on unique challenges at the forefront of 3D immersive experiences and collaborative game development.
The company offers a competitive compensation package, including a base salary range of $238,520 - $289,460 USD, plus equity compensation. The position is based in San Mateo, CA, with a hybrid work schedule requiring in-office presence Tuesday through Thursday.
This is an excellent opportunity for experienced engineers passionate about solving complex software problems, particularly those interested in game development workflows at scale. The role combines technical depth with the chance to shape the future of collaborative development in the metaverse, making it ideal for candidates who want to impact how millions of creators bring their imaginations to life on the Roblox platform.