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Software Engineer - Games Development

A multinational game development company with AAA veterans from Blizzard, PUBG, Epic, and Unity, focusing on delivering player-centric, AAA-quality experiences.
Backend
Mid-Level Software Engineer
Remote
[] Employees
Gaming

Description For Software Engineer - Games Development

Rocket Science Group's Atomic Theory division is seeking a Game Development Software Engineer to join their multinational team of AAA veterans. This role offers an exciting opportunity to work on cutting-edge game development projects using Unreal Engine, alongside professionals from renowned companies like Blizzard, PUBG, Epic, and Unity.

The position involves implementing core features, systems, and workflows within Unreal Engine, requiring strong proficiency in C++ or C# and a deep understanding of game architecture. You'll be responsible for debugging, technical design, and conducting code reviews while maintaining high coding standards. The role demands both technical excellence and creative problem-solving abilities.

What makes this opportunity unique is the company's strong commitment to work-life balance, explicitly stating a no-crunch policy - a rare find in the gaming industry. The position offers comprehensive benefits including private pension, medical coverage, and an annual research credit for professional development. With offices in Albany, NY; Austin, TX; and Cardiff, UK, and this position based in Lisbon with remote work options, it provides a truly global development environment.

The ideal candidate will bring not only technical expertise but also a genuine passion for gaming and a collaborative mindset. Experience with current-generation console development is a plus. The company emphasizes personal growth through biannual reviews, cross-disciplinary collaboration, and learning opportunities from industry specialists.

Rocket Science Group stands out for its inclusive culture, welcoming candidates from varied backgrounds and industries. They offer a supportive environment with family-friendly policies, including 6 weeks of parental leave, and maintain a strong commitment to equality and respect in the workplace. This role presents an excellent opportunity for a software engineer looking to make their mark in AAA game development while maintaining a healthy work-life balance.

Last updated 4 hours ago

Responsibilities For Software Engineer - Games Development

  • Implement, maintain, and collaborate on new features, systems and workflows within Unreal Engine
  • Debug and address bugs efficiently and safely as projects finalize
  • Bring creative ideas and solutions to life with collaborative software engineering processes
  • Conduct code reviews and provide constructive feedback
  • Set an example of quality code implementation that adheres to coding standards

Requirements For Software Engineer - Games Development

  • Proficiency in C++ or C# and experience with Unreal Engine, Unity Engineer or Propriety Engine
  • Deep understanding of game architecture, optimization, and 3D math
  • Experience as the primary owner of a feature or system within a shipped product
  • Excellent communication skills
  • Strong analytical and problem-solving skills
  • Genuine passion for video games

Benefits For Software Engineer - Games Development

Dental Insurance
Medical Insurance
Vision Insurance
Education Budget
Parental Leave
  • Private Pension via Salary Sacrifice
  • Optional Private Medical, Dental, and Vision Coverage
  • Annual Leave, Plus Bank Holidays and Winter Break Office Closure
  • Annual Research Credit for skill enhancement
  • Professional Development opportunities
  • Flexible working environment
  • No crunch policy
  • 6 weeks full Maternity, Paternity, and Adoption Leave

Interested in this job?

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