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Side Projects Q&A and Videos

About Side Projects

The beautiful thing about software is that it can be built anywhere. Build personal software projects to make yourself more lucrative to employers or even improve at your current job.

How to add depth to my career and profile?

Mid-Level Software Engineer at Unemployed profile pic
Mid-Level Software Engineer at Unemployed

TLDR: How to pick side projects

This might have been answered multiple times and a very well-known answer would be working on side projects but I want the answer to be more in-depth so it can be helpful for many engineers.

Please don't answer in a generic way but try to answer this by posing in my shoes

Let's say you have 1.6 years of experience as a Software engineer and 3 years of experience in IT but not in development now if you want to stick to the SE career. This market is very challenging for me to get a job with 1 plus year of experience. I have to convert my IT experience into developer experience and try. But when I give interviews I tend to fail the Hiring manager rounds because they can see the depth of my SE career.

So how to convert my IT experience to SE experience? I have put a lot of effort into Leetcode and now I have gotten to a decent stage the same thing applies to System design as well I have read books blogs etc and getting the depth would be my next target.

We can hear a lot of stories in the past where a person who started his/her career as a tester or a QA and got it converted to Senior software engineer etc by working on problem-solving skills but I don't think this works in the current market.

So I felt I was missing depth. How to achieve a mid-level engineer status where I can effectively tell a lot of stories and challenges I have faced in my career and show bias for action etc

The most simple answer would be to do side projects but selecting a repository and a project is very hard as there are countless repositories and projects.

All I need is a small ignition to start on the side projects then I think discipline would take care of the rest as I was at zero questions at LeetCode a few months ago and now I have solved 250 plus with discipline.

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What are tips for a college student to succeed in interviews and learning?

Student at Taro Community profile pic
Student at Taro Community

What's up everyone, thanks for taking the time to read this.

Over the next year and a half, I’m aiming to take my skills as both a developer and an interviewee to the next level. I’m currently a senior majoring in computer science and statistics, and I'll be graduating this semester to pursue a one-year master's in CS. My goal is to work at a FAANG or FAANG-adjacent company, gain new skills, and make connections in a major city (a bit cliché, I know).

Background: I’ve spent approximately 1.5 years interning at a Fortune 500 company, working on Cloud/SWE projects, and this summer, I'm a Machine Learning Engineering intern at a mid-sized company.

I'm trying to figure out how to most optimally put in my time for success this interview season. Outside of work and lifting, I try to spend. ~10 hours per week on LeetCode, ~7 hours on system design and ~7 on building projects.

I'm mostly looking for tips someone at my stage may not realize in software. For example, there are really ~15 patterns that once you have the hang of coding interviews become a lot easier than doing 50 array and sliding window questions.

Here are my main challenges:

  1. Securing Interviews: Last summer, I managed to get quite a few interviews but none from FAANG or similar companies. I also applied to data science and engineering roles, which increased my interview count but weren’t exactly what I’m aiming for. I’m keen on MLE, cloud engineering, or backend roles. Although I had referrals to a handful of tech companies, most were not software engineers. What strategies have worked to get interviews for you, or what would prompt you to give an intern an interview?

  2. Understanding Concepts/Designs: What resources (books, lectures, etc) have been invaluable for your interview prep, becoming a better developer, or learning fundamentals?

There's a pretty long post, thanks for any advice you can offer.

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How to come up an idea which matched on personal limited skills? (assume you do it by yourself and have limited information)

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Junior IT Support at Taro Community

I used to try several courses to learn C++ for Unreal Engine, however after I finished all of them, I even can't came up an idea to make a project which matched on personal limited skills. As a result I tried lowering my expectations by finding it the most basic one (I found CS50 - programming with Scratch) to build logical thinking skills. When I did the assignment (the assignment has specific perquisite), unfortunately it turns out I trapped into tutorial hell and I still can't came up an idea. Feeling burnout, I decided to take a break for few days because I believe good idea doesn't come from burnout. But after few days recovered I somehow came up an idea by looking past interest game and turns it into my assignment , however after did a few days, my idea didn't match my knowledge skills. (in this moment I don't know about Jointaro yet)

I understand programming is about doing and doing as this explains and also communication . But I'm struggling to find the solutions based on my current situation. A lot of advice and courses on internet are omnipresent, and the comments more or less just say "thank you for your advice" or "Great video" whatsoever (especially YouTube) . I tried some of them based on my current situation, however I realized there is no progress and I slowly doesn't have principle of life.

Sorry if my questions seems so futile for experienced software engineer. However I want to give it a shot to breakdown my own problem. If you think my situation has something off, feel free to ask so there will be no misunderstanding. Thank you for your attention.

Additional: I also find out whether I write blog or write questions, it takes me a lot of time (maybe 1 - 3 hours or could be more depending the complexity), because I try every possibilities to avoid misunderstanding or miscommunication. I believe people who smart at great university or company might not need take such hours to do so.

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Would an "unfinished" project(s) be worthy to present in interviews?

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Entry-Level Software Engineer at Unemployed

Hi there, everybody. I was aiming to build a few applications to present in interviews. Last week, I was building a small-scale Spring Boot application with the help of a tutorial. The project I was working on was meant to retrieve data from a database using PostgreSQL to provide multiple choice DSA questions. I was creating an automated study buddy for technical interviews. Unfortunately, I've been trying to figure out some technical issues and database connectivity mishaps for some days, unfortunately to no avail. Currently, I'm working through a Node.Js tutorial to build an application geared to help me keep track of the things I'd like to do during my job search, so I can always stay on task. I don't know if I'm going to run into some more issues that plague me.

The thing is, I'm learning a LOT from both experiences. Now I feel I can have an educated conversation on the trade-offs of monolithic and microservice architectures... and I LOVE what I'm learning. I'd really like to have at least 3 small-scale projects handy that I'm using to automate my own life and make this job search easier for me.

Of course I'm going to continue to try to plow through these issues, and I'm not here to necessarily ask for help with my applications (although I won't say no if someone wants to help). It'd be great if I can explain how I solved these problems, because I know the challenging problems I've solved are what I'd want to highlight to people in an interview.

But let's say if the day comes where I have an interview and DON'T have a "finished" product, yet I still have these code samples that I can defend and show that I've gained a great deal of experience from... would it be a good idea to present these in an interview?

Thanks for the help,

Evan

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Should product-minded engineers learn UX design?

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Junior Engineer at JPMorgan Chase

Questions:

  1. Is learning design a worthwhile investment as someone most interested in doing full-stack work at product-based startups?

  2. Might working in a small product-based startup be an effective way to pick up design skills while working as a SWE?

  3. How can engineers build more complex side projects without any design skills?

Regarding #3:

I’d argue that basic product design skills are critical for building any CRUD application. You can’t build something without defining what it’s going to do first. 

Literally - you can’t write code for a feature if you don’t know how the app will behave during a loading state, an error state, a complex edge case from a wonky user flow, etc.

You can wing the design and iteratively dogfood it to improve its UX - but that’s the same as doing UX design while having zero UX design skills. It’s the software engineering equivalent of writing spaghetti code - except you’re not even improving.

Personally, I find that UI libraries like or are most helpful for solving UI problems like designing a button or a modal. However, they can’t help you decide how a screen in an app should work, nor can they abstract away all design challenges for more custom use cases.

Also, any CRUD application built with poor design will inevitably feel like a crappy database client. 

The design problem applies to backend projects, too. Backends exist to service frontends, so you can’t build a backend without knowing what features the frontend needs - and you can’t do that, either, if you don’t design it first!

These are all challenges I’ve faced working on my own projects.

I suspect the best approach is really to just learn UX design and a design tool like Figma. However, that’d be a hefty investment given UX design is a separate field from SWE - especially if it’s just for a side project.

Also, building cool stuff as a semi-competent engineer is tons more fun (for me) than learning design from scratch!

What are your thoughts on my aforementioned questions?

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