You have an undirected, connected graph of n
nodes labeled from 0
to n - 1
. You are given an array graph
where graph[i]
is a list of all the nodes connected with node i
by an edge.
Return the length of the shortest path that visits every node. You may start and stop at any node, you may revisit nodes multiple times, and you may reuse edges.
For example:
graph = [[1,2,3],[0],[0],[0]]
Output: 4
Explanation: One possible path is [1,0,2,0,3]
graph = [[1],[0,2,4],[1,3,4],[2],[1,2]]
Output: 4
Explanation: One possible path is [0,1,4,2,3]
What is the most efficient algorithm to solve this problem? What are the time and space complexities?
## Shortest Path Visiting All Nodes
This problem asks us to find the length of the shortest path that visits every node in an undirected, connected graph. We can start and stop at any node, revisit nodes, and reuse edges.
### Naive Approach
A naive approach would be to try all possible paths and find the shortest one that visits every node. This could be implemented using recursion or a depth-first search (DFS). However, this approach would be very inefficient because it would explore many redundant paths.
```python
# Naive Approach (Exponential Time Complexity)
def shortest_path_naive(graph):
n = len(graph)
shortest = float('inf')
def dfs(node, visited, path_length):
nonlocal shortest
visited = visited | (1 << node) # Mark node as visited in the bitmask
if visited == (1 << n) - 1: # All nodes visited
shortest = min(shortest, path_length)
return
for neighbor in graph[node]:
dfs(neighbor, visited, path_length + 1)
for start_node in range(n):
dfs(start_node, 0, 0)
return shortest
# Example usage
graph = [[1, 2, 3], [0], [0], [0]]
print(f"Naive shortest path: {shortest_path_naive(graph)}")
The optimal approach is to use Breadth-First Search (BFS) with dynamic programming to avoid redundant calculations. We use a bitmask to represent the set of visited nodes. The state of the BFS queue will be (node, mask, distance), where:
node
is the current node.mask
is a bitmask representing which nodes have been visited.distance
is the distance from the starting node.We use a 3D array dp[node][mask]
to store the shortest distance to reach node node
with the given mask
.
from collections import deque
def shortest_path_visiting_all_nodes(graph):
n = len(graph)
# Initialize the queue with all nodes and their initial mask (only themselves visited)
queue = deque([(node, 1 << node, 0) for node in range(n)])
# dp[node][mask] stores the shortest distance to reach node 'node' with mask 'mask'
dp = [[float('inf')] * (1 << n) for _ in range(n)]
for node in range(n):
dp[node][1 << node] = 0 # Starting from 'node' with only 'node' visited, distance is 0
while queue:
node, mask, dist = queue.popleft()
# If all nodes are visited, return the current distance
if mask == (1 << n) - 1:
return dist
for neighbor in graph[node]:
new_mask = mask | (1 << neighbor)
if dp[neighbor][new_mask] > dist + 1:
dp[neighbor][new_mask] = dist + 1
queue.append((neighbor, new_mask, dist + 1))
return -1 # Should not happen since the graph is connected
# Example usage
graph = [[1, 2, 3], [0], [0], [0]]
print(f"Shortest path: {shortest_path_visiting_all_nodes(graph)}")
graph = [[1], [0, 2, 4], [1, 3, 4], [2], [1, 2]]
print(f"Shortest path: {shortest_path_visiting_all_nodes(graph)}")
dp
table has N * 2^N
entries. The inner loop iterates through the neighbors of each node, and in the worst case, it processes all the edges. Hence the time complexity is O(N * 2^N).dp
table, which has dimensions N x 2^N
.