I applied through a recruiter. The process took 2 days.
Phone screen with system design, ask how to match players during game play. A system design interview, focus more on how to properly matching, and infra cost etc. The interview took about 1h in total.
Phone screen with system design, asking how to match players during gameplay.
A system design interview, focusing more on proper matching, infrastructure cost, etc.
The interview took about 1 hour in total.
The following metrics were computed from 5 interview experiences for the Roblox Principal Software Engineer role in San Mateo, California.
Roblox's interview process for their Principal Software Engineer roles in San Mateo, California is incredibly easy as the vast majority of engineers get an offer after going through it.
Candidates reported having very good feelings for Roblox's Principal Software Engineer interview process in San Mateo, California.