The interview process started with a recruiter screen call, then a hiring manager screen call.
It was followed by two technical interviews (one system design question, one coding exercise) and a final executive interview round.
System design: Design a marketplace for buying, selling, and renting game items.
The following metrics were computed from 12 interview experiences for the Roblox Principal Software Engineer role in United States.
Roblox's interview process for their Principal Software Engineer roles in the United States is fairly selective, failing a large portion of engineers who go through it.
Candidates reported having very good feelings for Roblox's Principal Software Engineer interview process in United States.