Apple is seeking a Graphics (GPU) Design Verification Engineer to join their Silicon Engineering group as part of the GPU Shader Core team. In this role, you will develop power-efficient, high-performance graphics processor microarchitectures for low-power mobile devices and high-performance personal computers used by millions daily.
Key responsibilities include:
The ideal candidate will have a strong background in CPU or GPU architectures, experience with object-oriented infrastructure in System Verilog or C++, and familiarity with HDL simulators and waveform viewers. Preferred qualifications include experience with GPU or SIMD architectures, verification methodologies like UVM/OVM, and scripting languages such as Python, Ruby, or Perl.
Join Apple's team to help deliver the next groundbreaking products and be part of a company that values innovation, diversity, and leaving a positive impact on the world.