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Graphics (GPU) Performance Analysis Architect

Apple is a technology company that designs and manufactures consumer electronics, software, and services.
Principal Software Engineer
In-Person
5,000+ Employees
10+ years of experience
AI · Consumer
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Description For Graphics (GPU) Performance Analysis Architect

Do you love creating elegant solutions to highly complex challenges? In our Silicon Technologies group, we help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You'll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions! Joining this group means you'll be responsible for crafting and building the technology that fuels Apple's devices. Together, you and your team will enable our customers to do all the things they love with their devices.

In this role as part of the GPU Performance Analysis team, you will be working with architecture, design, and software partners on performance analysis, tuning, and debug of Apple's future GPU architectures!

As a GPU Performance Analysis Engineer, your responsibilities will include:

  • Developing performance test plans to validate GPU performance.
  • Analyzing performance issues to identify hardware and software problems.
  • Proposing novel hardware solutions to improve GPU performance.
  • Developing tools to aid in the efficient measurement, communication and improvement of GPU performance.
  • Validating the functionality and quantify the performance benefit of the features and algorithms implemented in hardware and software.

We are looking for fast learners with good problem solving and analytical skills. The ideal candidate should have the ability to work well in a team and be productive under aggressive schedules. Excellent communications skills, self-motivation, and good organization are also essential.

Join us in shaping the future of Apple's GPU technology and contribute to the performance that makes our devices stand out in the market!

Last updated 8 months ago

Responsibilities For Graphics (GPU) Performance Analysis Architect

  • Developing performance test plans to validate GPU performance
  • Analyzing performance issues to identify hardware and software problems
  • Proposing novel hardware solutions to improve GPU performance
  • Developing tools to aid in the efficient measurement, communication and improvement of GPU performance
  • Validating the functionality and quantify the performance benefit of the features and algorithms implemented in hardware and software

Requirements For Graphics (GPU) Performance Analysis Architect

Python
  • Experience in computer architecture
  • Experience innovating new GPU architecture, hardware or software features to improve performance
  • Experience in GPU performance analysis
  • Experience in programming with OpenGL/CL and/or Metal API
  • Programming skills in Python, C and C++
  • BS + minimum of 10+ years of relevant experience

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