As a GPU Performance Analysis Engineer at Apple, you will be part of the Silicon Technologies group, working on next-generation, high-performance, power-efficient processors and system-on-chip (SoC) designs. Your role will be crucial in ensuring Apple products and services can seamlessly and efficiently handle tasks that make them beloved by millions.
You will be working with architecture, design, and software partners on performance analysis, tuning, and debug of Apple's future GPU architectures. Your responsibilities will include:
The ideal candidate should have experience in computer architecture, GPU architecture, and GPU or CPU performance analysis. Proficiency in programming with OpenGL/CL and/or Metal API is required, along with strong programming skills in Python, C, and C++.
We are looking for fast learners with good problem-solving and analytical skills. The ability to work well in a team and be productive under aggressive schedules is crucial. Excellent communication skills, self-motivation, and strong organizational abilities are also preferred.
Join Apple's GPU Performance Analysis team to contribute to the technology that fuels Apple's devices and enables customers to do all the things they love with their devices.