The Video Engineering organization at Apple is at the heart of the Camera stack, developing core image/video technologies used across Apple products and services. This team focuses on prototyping and incubating solutions for streaming, recording, playback, and visualization of video and sensor data.
As an iOS Software Engineer in the Video Engineering Tools and Prototyping team, you'll be responsible for developing high-quality apps and reusable frameworks while architecting software systems for custom hardware. You'll work closely with cross-functional teams to improve and maintain key internal software solutions, integrating new technologies and features while ensuring code modularity and sustainability.
The role requires a quick learner who can handle diverse challenges, from coordinating with cross-functional partners to solving complex technical problems. You'll contribute to the team's knowledge base and help enhance testing infrastructure and delivery reliability.
The position offers competitive compensation ($143,100-$264,200) plus equity opportunities through stock programs. Benefits include comprehensive medical/dental coverage, retirement plans, education reimbursement, and potential bonuses. You'll be working at Apple's Cupertino headquarters, contributing to technologies used by billions of users worldwide.
Key technologies include Swift/Objective-C, iOS/macOS development, video frameworks (AVFoundation, CoreMedia), and potentially Metal and SwiftUI. This is an excellent opportunity for a mid-level engineer to work on cutting-edge video technology while growing their career at one of tech's most influential companies.