Apple is seeking a Staff ML Rendering Engineer to join their Special Projects group, focusing on the intersection of robotics and AI/ML. This role offers an opportunity to work on ambitious, high-impact projects in their early stages, particularly in shipping simulations for AI/ML projects. The team utilizes both traditional and generative AI techniques in simulation.
The ideal candidate will be innovative, adaptable, and comfortable with rapid prototyping and iteration. You'll be working on cutting-edge rendering systems, integrating machine learning techniques to improve visual fidelity and performance. The role involves developing real-time and offline rendering systems, optimizing ML-based solutions, and building robust simulation pipelines.
As part of Apple's Special Projects group, you'll collaborate with cross-functional teams, contributing to groundbreaking projects that combine robotics with AI/ML. The position offers competitive compensation ($175,800 - $312,200), comprehensive benefits, and the opportunity to work with state-of-the-art technology in areas like Gaussian Splats, NeRFs, and diffusion models.
Key focus areas include:
The role offers the chance to work at the forefront of technology, combining graphics expertise with machine learning in a collaborative, innovation-focused environment. Join Apple's Special Projects group to help shape the future of AI and robotics integration while working alongside industry leaders in a supportive, dynamic setting.