DigitalFish is at the forefront of developing next-generation technologies for digital media creation and consumption, working with industry giants like Apple, Google, Meta, and Disney. As a Software Engineer II in the VR Prototyping team, you'll be instrumental in advancing R&D efforts within a dynamic environment.
The role focuses on rapid iteration of digital character-focused demos and prototypes, working as an "integrator" inside real-time engines like Unreal. You'll collaborate closely with Art Directors and cross-functional teams to bring creative visions to life while ensuring optimal technical implementation.
This position is perfect for candidates with a strong background in game development and real-time graphics, particularly those with experience in research or advanced development environments. The role requires expertise in C++, Unreal Engine, Unity3D, and a solid understanding of 3D graphics fundamentals.
The company offers a competitive compensation package, including a salary range of $125,000 to $160,000 plus equity, comprehensive health benefits, and a flexible working environment. The position can be performed remotely or from the Bay Area office, providing flexibility in work location.
Working at DigitalFish means being part of a team that's shaping the future of digital media, with opportunities to work on cutting-edge projects for industry-leading clients. The company values innovation, technical excellence, and collaborative problem-solving, making it an ideal environment for professionals who are passionate about pushing the boundaries of VR/AR technology.
As an equal opportunities employer, DigitalFish ensures a inclusive and fair workplace for all employees. The position offers both technical challenges and creative opportunities, making it an exciting role for someone who wants to make a significant impact in the VR/AR space while working with some of the biggest names in technology and entertainment.