Google is seeking a Software Engineer to join their Google Cast and Device Media team, focusing on expanding Cast's capabilities beyond its original Chromecast use case. The role involves working on critical projects that enable users to seamlessly stream video and music to TVs and speakers at the highest quality possible. As part of the Platforms and Ecosystems product area, you'll be working on both lower-level optimizations (performance, connectivity, media codecs) and higher-level feature development with new UX elements.
The position offers opportunities to work across various platforms including Android, Linux, iOS, and web components. You'll be responsible for end-to-end project delivery, including build and test infrastructure, metrics monitoring, and documentation improvements. The role combines technical depth with the chance to impact billions of users' media consumption experience.
Google's engineering culture emphasizes collaboration, innovation, and technical excellence. You'll be part of a team that handles everything from bug triage to code review, working on software that needs to handle information at massive scale. The position offers growth opportunities as you'll be exposed to various aspects of software development, from distributed computing to system design and UI development.
This is an excellent opportunity for someone interested in media technology, distributed systems, and cross-platform development. You'll be working in an environment that values versatility and leadership, with the chance to switch teams and projects as you grow. The role combines hands-on coding with collaborative teamwork, making it ideal for engineers who want to make a significant impact on how people interact with their media devices.