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Software Engineer II, Pixel Graphics

Google develops next-generation technologies that change how billions of users connect, explore, and interact with information and one another.
Mobile
Mid-Level Software Engineer
In-Person
5,000+ Employees
1+ year of experience
Consumer

Description For Software Engineer II, Pixel Graphics

Google is seeking a Software Engineer II to join their Pixel Graphics team, focusing on GPU technology for their mobile devices. This role is part of the Google Pixel team, which is dedicated to creating the world's most helpful mobile experience through advanced designs, techniques, and products. The position involves working with GPU bring-up for new devices, collaborating with partners to investigate graphics issues, and developing innovative ways to utilize GPU capabilities.

The ideal candidate will work closely with senior engineers to identify and resolve bugs and performance issues, while also creating and improving tools for GPU testing and analysis. This role requires strong technical skills in software development, particularly in embedded systems and GPU technologies. The position offers opportunities to work across multiple teams including Pixel, Android, and other Google divisions to optimize software for Pixel GPU capabilities.

Key responsibilities include learning about Pixel GPUs and their software ecosystem, developing testing tools, and collaborating with various partners on improvements and new features. The role requires both technical expertise and strong collaborative skills, as you'll be working with multiple teams and external partners to ensure optimal GPU performance and functionality.

This position at Google offers the opportunity to work on cutting-edge mobile technology while being part of a team that shapes the future of Pixel devices. You'll be contributing to products that impact billions of users worldwide, working with advanced GPU technology, and helping to push the boundaries of mobile graphics capabilities.

Last updated 3 days ago

Responsibilities For Software Engineer II, Pixel Graphics

  • Learn about the Pixel GPUs and their supporting software
  • Work with senior engineers on the team to identify bugs and performance issues
  • Create and improve the tools Pixel's GPU team uses for testing new GPU silicon and analyzing the GPU's behavior
  • Work with teams across Pixel, Android, and Google to ensure that their software takes advantage of the Pixel GPU's capabilities
  • Collaborate with partners around improvements and new features

Requirements For Software Engineer II, Pixel Graphics

Linux
  • Bachelor's degree or equivalent practical experience
  • 1 year of experience with software development in one or more programming languages (e.g., Python, C, C++, Java, JavaScript)
  • 1 year of experience with data structures or algorithms
  • 1 year of experience working with embedded operating systems

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