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Software Engineer II, Pixel Graphics

A global technology company that develops innovative products and services used by billions of users worldwide.
Mobile
Mid-Level Software Engineer
In-Person
5,000+ Employees
1+ year of experience
Consumer

Description For Software Engineer II, Pixel Graphics

Google is seeking a Software Engineer II to join their Pixel Graphics team, focusing on GPU technology for their mobile devices. This role is perfect for engineers passionate about graphics, mobile technology, and system-level programming. The position involves working with cutting-edge GPU technology in Google's Pixel devices, collaborating across multiple teams to optimize performance and implement new features.

The role sits within Google's prestigious Pixel team, which is dedicated to creating the world's most helpful mobile experience. You'll be working on critical aspects of GPU bring-up for new devices, collaborating with partner and vendor teams to investigate and resolve graphics anomalies and performance issues. The position offers unique opportunities to work with advanced designs and techniques in consumer electronics, combining Google's artificial intelligence, software, and hardware expertise.

As a Software Engineer II, you'll be part of a team that shapes the future of Pixel devices, working on everything from low-level GPU optimization to creating tools for testing new GPU silicon. The role requires strong technical skills in embedded systems and graphics programming, with opportunities to work with technologies like OpenGL ES, Vulkan, and OpenCL.

This position offers excellent growth potential, working alongside senior engineers and collaborating with teams across Pixel, Android, and Google. You'll be at the forefront of mobile graphics technology, helping to ensure that Google's Pixel devices deliver outstanding graphics performance and capabilities to users worldwide. The role combines technical challenges with the opportunity to impact millions of users through Google's Pixel devices.

Last updated 2 days ago

Responsibilities For Software Engineer II, Pixel Graphics

  • Learn about the Pixel GPUs and their supporting software
  • Work with senior engineers on the team to identify bugs and performance issues
  • Create and improve the tools Pixel's GPU team uses for testing new GPU silicon and analyzing the GPU's behavior
  • Work with teams across Pixel, Android, and Google to ensure that their software takes advantage of the Pixel GPU's capabilities
  • Collaborate with partners around improvements and new features

Requirements For Software Engineer II, Pixel Graphics

Linux
  • Bachelor's degree or equivalent practical experience
  • 1 year of experience with software development in one or more programming languages (e.g., Python, C, C++, Java, JavaScript)
  • 1 year of experience with data structures or algorithms
  • 1 year of experience working with embedded operating systems

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