Google is seeking a Staff Software Engineer to join their Pixel Graphics GPU Software team, focusing on developing and optimizing GPU technologies for Pixel devices. This role is critical in enabling everything from low-power animations to rich UI, high-end games, and on-device image processing. The position involves working closely with multiple teams including Android, Pixel Camera, Display, Video and Power, while engaging with partners and vendors to innovate GPU utilization.
The ideal candidate will bring 8+ years of software development experience with deep expertise in graphics systems, compiler technologies, and GPU architecture. They will provide technical leadership on high-impact projects, coach other engineers, and work cross-functionally to drive innovation in mobile graphics technology.
As part of the Google Pixel team, you'll be at the forefront of shaping the future of mobile experiences, combining Google's AI, software, and hardware expertise to create transformative user experiences. The role offers the opportunity to work on cutting-edge technology while collaborating with world-class engineers and researchers.
The position requires strong technical leadership skills, expertise in GPU software stack development, and the ability to influence and align multiple teams toward common goals. You'll be responsible for developing graphics and compute technologies, advising leadership on technical opportunities, and driving innovation in mobile GPU utilization.
This is an excellent opportunity for someone passionate about graphics technology, mobile computing, and technical leadership to make a significant impact on Google's flagship mobile devices.