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Staff Software Engineer, Pixel Graphics, GPU Software

Google develops next-generation technologies that change how billions of users connect, explore, and interact with information and one another.
Backend
Staff Software Engineer
In-Person
5,000+ Employees
8+ years of experience
AI · Consumer

Description For Staff Software Engineer, Pixel Graphics, GPU Software

Google is seeking a Staff Software Engineer to join their Pixel Graphics GPU Software team, focusing on developing and optimizing GPU technologies for Pixel devices. This role is critical in enabling everything from low-power animations to rich UI, high-end games, and on-device image processing. The position involves working closely with multiple teams including Android, Pixel Camera, Display, Video and Power, while engaging with partners and vendors to innovate GPU utilization.

The ideal candidate will bring 8+ years of software development experience with deep expertise in graphics systems, compiler technologies, and GPU architecture. They will provide technical leadership on high-impact projects, coach other engineers, and work cross-functionally to drive innovation in mobile graphics technology.

As part of the Google Pixel team, you'll be at the forefront of shaping the future of mobile experiences, combining Google's AI, software, and hardware expertise to create transformative user experiences. The role offers the opportunity to work on cutting-edge technology while collaborating with world-class engineers and researchers.

The position requires strong technical leadership skills, expertise in GPU software stack development, and the ability to influence and align multiple teams toward common goals. You'll be responsible for developing graphics and compute technologies, advising leadership on technical opportunities, and driving innovation in mobile GPU utilization.

This is an excellent opportunity for someone passionate about graphics technology, mobile computing, and technical leadership to make a significant impact on Google's flagship mobile devices.

Last updated 2 days ago

Responsibilities For Staff Software Engineer, Pixel Graphics, GPU Software

  • Provide technical leadership on high-impact projects and advise Android and Pixel leadership on performance and feature opportunities in graphics software
  • Influence and coach a distributed team of engineers
  • Facilitate alignment and clarity across teams on goals, outcomes, and timelines
  • Develop GPU graphics and compute technologies spanning the full GPU software stack
  • Advise Android and Pixel leadership on performance and feature opportunities in graphics software, and scope solutions with partner teams inside and outside Google

Requirements For Staff Software Engineer, Pixel Graphics, GPU Software

Linux
  • Bachelor's degree or equivalent practical experience
  • 8 years of experience in software development
  • 5 years of experience testing, and launching software products
  • 3 years of experience with software design and architecture
  • Experience with compiler technologies and toolchains, particularly LLVM
  • Familiarity with graphics and compute shader languages (e.g., HLSL, GLSL) and intermediate representations like SPIR-V

Benefits For Staff Software Engineer, Pixel Graphics, GPU Software

Medical Insurance
Dental Insurance
Vision Insurance
401k
  • Comprehensive health benefits
  • Retirement plans
  • Equal opportunity employer

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