Google is seeking a Staff UX Engineer to join their Hardware team, focusing on spatial experiences and emerging device categories. This role combines technical expertise with user experience design, requiring deep knowledge of AR/VR technologies and interaction design principles.
The position sits within Google's Platforms and Devices team, which is responsible for computing software platforms across various environments and first-party devices. The role involves defining experiences for new product categories with limited real-world precedent, emphasizing Google's commitment to user-focused design and innovation.
As a Staff UX Engineer, you'll work with multidisciplinary teams including designers, researchers, engineers, and product managers. Your responsibilities will span from developing AR system architectures to creating prototypes that shape product direction. The role requires both technical proficiency in tools like Unity and OpenXR, and strong design sensibilities to craft compelling spatial experiences.
The position offers a competitive compensation package including a base salary range of $178,000-$265,000, plus bonus, equity, and comprehensive benefits. Located in either Mountain View or San Francisco, you'll be at the heart of Google's innovation centers, working on cutting-edge technology that combines AI, software, and hardware.
The ideal candidate brings 6+ years of technical or UX experience, with demonstrated expertise in prototyping and developing XR experiences. You should be comfortable managing projects, collaborating across disciplines, and advocating for user needs while solving complex design challenges in both screen-space and spatial domains.
This role represents an opportunity to shape the future of Google's hardware experiences, working at the intersection of technology and user experience design. You'll be instrumental in defining how users interact with next-generation devices and services, making technology more intuitive and accessible.