Creature Technical Director

Founded in 1975 by George Lucas, ILM is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries.
$96,800 - $123,900
Backend
Mid-Level Software Engineer
Hybrid
1,000 - 5,000 Employees
3+ years of experience
AI · Entertainment
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Description For Creature Technical Director

We are looking for an extraordinary teammate to join our Creature team at Industrial Light & Magic (ILM). As a Creature Technical Director (TD), you will be responsible for the creation of outstanding character and creature rigs and simulations, using various software technologies. Creature TDs at ILM are able to troubleshoot complicated creature issues, collaborate with their peers, and produce high-quality work under the direction and support of their supervisors.

At ILM, we believe a good idea is a good idea, regardless of where it comes from! We thrive in a creative environment and enjoy sharing knowledge and learning from others. If you love art, technology, and movies, then this might be the role you're looking for!

Key Responsibilities:

  • Creature rigging and enveloping in Maya
  • Set up and run cloth, hair, rigid body, crowd, and muscle simulations
  • Participate as a team member in achieving various aesthetic solutions
  • Mentor newer artists
  • Maintain or exceed a consistent level of productivity while meeting deadlines and producing high-quality work

Requirements:

  • At least three years of relevant professional VFX experience and at least a college-level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR at least five years of relevant professional VFX experience in lieu of education
  • Experience creating body/face rigging in Maya for assets in digital animation, visual effects, games, commercials
  • Experience setting up and running cloth/hair/body/flesh/rigid body simulations
  • Understanding of anatomy and motion dynamics
  • Proficiency with Linux, Maya, and Houdini
  • Ability to learn quickly and assimilate new information

Nice to have:

  • Experience with both proprietary simulation engines as well as off-the-shelf software packages
  • Python or VEX scripting, C++ programming
  • Basic proficiency in another discipline such as modeling, texture, lighting, or animation

This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home. ILM strives to be an inclusive environment, and the Creature team embraces promising individuals with a variety of backgrounds and experiences.

Join us at ILM and be part of creating some of the most stunning images in the history of film while working at the forefront of the digital revolution in visual effects, VR, AR, and Immersive Cinema.

Last updated 6 months ago

Responsibilities For Creature Technical Director

  • Create character and creature rigs and simulations
  • Troubleshoot complicated creature issues
  • Collaborate with peers
  • Produce high-quality work
  • Mentor newer artists
  • Meet deadlines and maintain productivity

Requirements For Creature Technical Director

Python
Linux
  • At least 3 years of relevant professional VFX experience
  • College-level diploma or higher in computer graphics, fine arts, design, or related field
  • Experience with body/face rigging in Maya
  • Experience with cloth/hair/body/flesh/rigid body simulations
  • Understanding of anatomy and motion dynamics
  • Proficiency with Linux, Maya, and Houdini
  • Ability to learn quickly and assimilate new information

Benefits For Creature Technical Director

Medical Insurance
Dental Insurance
Vision Insurance
401k
Education Budget
  • Health Insurance & Wellbeing
  • Childcare Options
  • Paid Time Off
  • Retirement Programs
  • Tuition Assistance
  • Weekly Pay

Interested in this job?