Intel Corporation is seeking a GPU Validation Engineer to join their Client Computing Group (CCG), which drives business strategy and product development for Intel's PC products and platforms. This role offers an exciting opportunity to work with leading graphics validation engineers on Intel's latest GPU architecture.
The position involves playing a crucial role in the pre-silicon validation of Intel's cutting-edge graphics IP. You'll be responsible for building emulation/FPGA prototyping platforms, developing efficient verification methodologies, and debugging complex issues. The role combines hardware expertise with software development, requiring strong skills in both domains.
As a GPU Validation Engineer, you'll be working at the intersection of hardware and software, ensuring the quality and functionality of Intel's GPU systems. You'll collaborate with various teams, including architecture, design, verification, board, platform, and manufacturing teams, to maintain and improve validation strategies and methodologies.
The position offers a competitive compensation package, including a salary range of $139,710 to $197,230, along with stock options, bonuses, and comprehensive benefits. Intel provides a hybrid work model, allowing flexibility between on-site and remote work. This is an excellent opportunity for experienced professionals who are passionate about computer graphics and want to work with cutting-edge technology at a leading semiconductor company.
The role requires a minimum of 5 years of industry experience with a Bachelor's degree or 3 years with a Master's degree in Computer Science, Electrical Engineering, or related fields. You'll need strong analytical skills, experience with pre-silicon validation techniques, and proficiency in C/C++ programming. The position offers growth opportunities within Intel's thriving Client Computing Group, which is investing heavily in PC innovation and development.