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AR Silicon Graphics and Modeling Architect

Meta builds technologies that help people connect, find communities, and grow businesses, moving beyond 2D screens toward immersive experiences like AR and VR.
$142,000 - $203,000
Backend
Staff Software Engineer
In-Person
5,000+ Employees
5+ years of experience
AR/VR
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Description For AR Silicon Graphics and Modeling Architect

Meta is seeking an experienced AR Silicon Graphics and Modeling Architect to join their Graphics Architecture and Systems team. This role is crucial in developing custom graphics pipelines optimized for AR/VR systems, combining hardware expertise with software development skills. The position offers a competitive compensation package ranging from $142,000 to $203,000 annually, plus bonus and equity.

The role involves leading functional and performance modeling for AR/VR graphics pipeline, working closely with teams developing graphics IPs and pipelines for AR/VR devices. Key responsibilities include power/performance modeling, analysis of graphics pipeline components, and supporting all phases of Silicon SoC development. The ideal candidate will have at least 5 years of experience in IP/SoC/System functional or performance modeling, with both Bachelor's and Master's degrees in relevant technical fields.

This position at Meta represents an opportunity to work at the cutting edge of AR/VR technology, contributing to the next evolution in social technology. The role requires expertise in hardware modeling, SoC architecture, and programming languages like C/C++ and Python. The successful candidate will work in a collaborative environment, dealing with complex cross-disciplinary system issues and helping advance state-of-the-art performance in AR/VR devices.

Meta offers a comprehensive benefits package including medical, dental, and vision insurance, along with equity opportunities. The company maintains a strong commitment to equal employment opportunity and provides reasonable accommodations for qualified individuals. This role is based in Sunnyvale, CA, where you'll be working with some of the industry's leading experts in graphics and AR/VR technology.

Last updated 18 days ago

Responsibilities For AR Silicon Graphics and Modeling Architect

  • Collaborate with graphics and system architecture teams to develop functional and performance models for AR/VR graphics pipeline
  • Lead power/performance modeling and analysis of graphics pipeline components, features and use cases
  • Support all phases of Silicon SoC development from a graphics pipeline modeling perspective
  • Contribute to execution of silicon technology/graphics roadmap
  • Work across disciplines, build new methodologies, coordinate multiple initiatives

Requirements For AR Silicon Graphics and Modeling Architect

Python
  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
  • 5+ years of experience in IP/SoC/System functional or performance modeling
  • Master's degree in Electrical Engineering, Computer Science or relevant technical field
  • Experience with hardware modeling
  • Understanding of SoC and System architecture
  • Experience with programming languages (C/C++ and Python-or similar)
  • Experience evaluating architectural trade-offs
  • Experience employing scientific methods to debug complex system issues

Benefits For AR Silicon Graphics and Modeling Architect

Medical Insurance
Dental Insurance
Vision Insurance
Equity
  • Medical Insurance
  • Dental Insurance
  • Vision Insurance
  • Equity

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