Taro Logo

Software Architect - AR/VR and Haptics Research

Meta builds technologies that help people connect, find communities, and grow businesses.
$213,000 - $293,000
Principal Software Engineer
In-Person
5,000+ Employees
10+ years of experience
AR/VR
This job posting may no longer be active. You may be interested in these related jobs instead:

Description For Software Architect - AR/VR and Haptics Research

At Meta's Reality Labs Research, our goal is to make world-class consumer virtual, augmented, and mixed reality experiences. We are developing all the technologies needed to enable breakthrough Smartglasses, AR glasses, and VR headsets, including optics and displays, computer vision, audio, graphics, brain-computer interfaces, haptic interaction, eye/hand/face/body tracking, perception science, and true telepresence.

RL Research is looking for an experienced, innovative Software Engineer to join our growing team. You will be partnering with a team of dedicated researchers, developers, and engineers. You will operate at the intersection of wearable devices, haptics, and reusable software to build a next generation research platform.

Responsibilities:

  • Work with a cross functional group to help define technical goals
  • Effectively communicate complex features and systems
  • Partner with other engineers to evaluate, prioritize, and implement technical solutions
  • Make significant code contributions as a hands-on engineer

Minimum Qualifications:

  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
  • 10+ years of programming experience
  • Proficiency in C/C++
  • Experience defining software system architectures and reusable platforms
  • Experience communicating and working across functions to drive solutions
  • Experience leading projects

Preferred Qualifications:

  • Experience in robotics, mechatronics, and/or haptics
  • Experience in AR/VR
  • Experience working in a research environment
  • 3D math expertise
  • Experience working with modern game engines like Unity or Unreal

Join us in creating the future of augmented and virtual reality, which will ultimately change everything about how we work, play, and connect.

Last updated 9 months ago

Responsibilities For Software Architect - AR/VR and Haptics Research

  • Work with a cross functional group to help define technical goals
  • Effectively communicate complex features and systems
  • Partner with other engineers to evaluate, prioritize, and implement technical solutions
  • Make significant code contributions as a hands-on engineer

Requirements For Software Architect - AR/VR and Haptics Research

  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
  • 10+ years of programming experience
  • Proficiency in C/C++
  • Experience defining software system architectures and reusable platforms
  • Experience communicating and working across functions to drive solutions
  • Experience leading projects

Benefits For Software Architect - AR/VR and Haptics Research

401k
Dental Insurance
Medical Insurance
Vision Insurance
  • 401k
  • Dental Insurance
  • Medical Insurance
  • Vision Insurance

Interested in this job?