Software Engineer, Embedded Systems (Audio)

Meta builds technologies that help people connect, find communities, and grow businesses.
$56,250 - $173,000
Embedded
Mid-Level Software Engineer
Hybrid
5,000+ Employees
2+ years of experience
AR/VR
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Description For Software Engineer, Embedded Systems (Audio)

Facebook Reality Lab's mission is "To give people the tools to feel connected anytime, anywhere." The teams working on augmented and virtual reality technologies at Facebook are on a mission to build the next computing platform centered around people. We continue to push the state-of-the-art with groundbreaking research into emerging technologies and hardware that will help bring this vision to life. We are building a team focused on building new products that support this mission. We are looking for a Software Engineer to develop audio driver, audio firmware or audio AOSP layer. The position requires strong C++ coding skills, experience with AOSP, DSP and audio engines.

Responsibilities:

  • Analyze, design, develop and debug real time algorithms for embedded systems.
  • Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural tradeoffs required to rapidly deliver software solutions.
  • Develop software for a variety of consumer devices.
  • Write clean readable code, debug complex problems, prioritize ruthlessly and get things done with a high level of efficiency.
  • Learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of problem solving.

Minimum Qualifications:

  • BS degree in Computer Science or equivalent experience.
  • 2+ years of experience in C++, including use of C++11 features.
  • 2+ years of experience creating audio software for games or other real time environments.
  • Proven track record of software development experience, including shipping one or more products.
  • Communication experience and demonstrated experience working across disciplines to drive optimal solutions.
  • Currently has, or is in the process of obtaining a Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta.

Preferred Qualifications:

  • Background in Audio DSP/DSP
  • Experience in Android/Linux audio stack

Meta is committed to providing reasonable accommodations in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support.

Last updated 7 months ago

Responsibilities For Software Engineer, Embedded Systems (Audio)

  • Analyze, design, develop and debug real time algorithms for embedded systems
  • Collaborate in a team environment across multiple scientific and engineering disciplines
  • Develop software for a variety of consumer devices
  • Write clean readable code, debug complex problems, prioritize ruthlessly and get things done with a high level of efficiency
  • Learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of problem solving

Requirements For Software Engineer, Embedded Systems (Audio)

  • BS degree in Computer Science or equivalent experience
  • 2+ years of experience in C++, including use of C++11 features
  • 2+ years of experience creating audio software for games or other real time environments
  • Proven track record of software development experience, including shipping one or more products
  • Communication experience and demonstrated experience working across disciplines to drive optimal solutions
  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience (must be completed prior to joining Meta)

Benefits For Software Engineer, Embedded Systems (Audio)

Equity
Medical Insurance
  • Bonus
  • Equity
  • Medical Insurance

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