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Software Engineer - Oculus Studios Central Technology

Meta builds technologies that help people connect, find communities, and grow businesses, moving beyond 2D screens toward immersive experiences like AR and VR.
Burlingame, CA, USA
$177,000 - $251,000
Backend
Senior Software Engineer
Hybrid
5,000+ Employees
8+ years of experience
Gaming · AR/VR

Description For Software Engineer - Oculus Studios Central Technology

Meta's Oculus Studios Central Technology team is seeking a skilled Software Engineer to join their central team within Oculus Studios. This role focuses on improving shared technologies and empowering First Party Oculus Studios including Armature Studios, Beat Games, BigBox VR, and others in creating compelling VR content.

The position requires an experienced engineer who can collaborate directly with Oculus Studios Technical Director to establish technology goals and priorities across multi-year efforts. You'll be working in a dynamic development environment, implementing consistent and accountable systems that first-party developers rely on.

Key responsibilities include establishing and maintaining relationships with Oculus partners, acting as a technical representative, and working across multiple development environments including C++, C#, Python, Unity, and Unreal. You'll also facilitate technical learning between Oculus Studios through documentation, demo materials, and code examples.

The ideal candidate brings 8+ years of experience in learning new approaches and coding languages, with at least 5 years of experience in immersive media or game development. Expert knowledge of C/C++/C# coding in 3D entertainment or games is essential, along with broad knowledge of game development and enterprise-scale infrastructure.

This role offers competitive compensation ranging from $177,000 to $251,000 per year, plus bonus, equity, and comprehensive benefits. You'll be part of Meta's mission to move beyond traditional 2D screens toward immersive experiences, helping shape the future of social technology.

Working at Meta provides opportunities to work with cutting-edge VR/AR technology while collaborating with talented teams across multiple studios. The position offers both technical challenges and the chance to influence the future of immersive gaming and entertainment.

Last updated 5 hours ago

Responsibilities For Software Engineer - Oculus Studios Central Technology

  • Work directly with Oculus Studios Technical Director to establish priorities and technology goals
  • Navigate a dynamic development environment by implementing consistent and accountable systems
  • Establish and maintain relationships with Oculus partners as technical representative
  • Work in multiple development environments (C++, C#, Python, Unity, Unreal, etc.)
  • Facilitate technical learnings between Oculus Studios through documentation and demos

Requirements For Software Engineer - Oculus Studios Central Technology

Python
JavaScript
TypeScript
  • 8+ years of experience in learning new approaches, coding languages, and Meta specific solutions
  • 5+ years of experience in immersive media or game development
  • 5+ years of development experience in Unreal, Unity or native engines
  • Expert knowledge of C/C++/C# coding in 3D entertainment or games
  • Broad knowledge of games and game development and/or enterprise scale infrastructure
  • Experienced collaborating with team members across multiple disciplines

Benefits For Software Engineer - Oculus Studios Central Technology

Medical Insurance
Equity
401k
  • Competitive salary
  • Bonus
  • Equity
  • Comprehensive benefits package

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