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Software Engineer, Tools USD (Core)

An Academy Award®-winning film studio with world-renowned technical, creative and production capabilities in the art of computer animation, known for creating beloved animated films like Toy Story and Inside Out.
Emeryville, CA, USA
$160,565 - $207,790
Backend
Senior Software Engineer
In-Person
1,000 - 5,000 Employees
5+ years of experience
Entertainment
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Description For Software Engineer, Tools USD (Core)

Join Pixar Animation Studios as a Software Engineer on the Universal Scene Description (USD) team, where you'll be at the forefront of advancing both in-house and open-source filmmaking software. This role offers a unique opportunity to work on USD, a groundbreaking framework for asset interchange and collaborative editing that serves as the cornerstone of Pixar's filmmaking pipeline.

As part of the Software R&D department, you'll collaborate with both artists and engineers to build innovative tools that push the boundaries of artistic expression in animation. The position involves working on the OpenUSD project, which has become a standard across various industries, allowing you to contribute to a technology that's reshaping how digital content is created and shared.

Your responsibilities will include enhancing USD's integration with Pixar's custom toolset, improving performance and scalability, and tackling complex architectural challenges in an active production environment. You'll also play a crucial role in evolving USD's feature set while maintaining its reliability and efficiency.

The role requires strong C++ programming skills, deep understanding of data structures and algorithms, and the ability to navigate and contribute to large codebases. You'll need to demonstrate creative problem-solving abilities, attention to detail, and a passion for building scalable software architecture that can adapt to evolving filmmaking needs.

Working at Pixar means joining a team that has created some of the most successful and beloved animated films of all time, including "Toy Story," "Inside Out," and "Coco." The studio's commitment to pushing technological boundaries while maintaining artistic excellence makes this an exciting opportunity for engineers who want to make a lasting impact on the future of animation and digital content creation.

The position offers competitive compensation ranging from $160,565 to $207,790 per year, based on experience and qualifications. Located in Emeryville, California, you'll be working in a collaborative environment that values innovation, creativity, and technical excellence. This is a chance to contribute to technology that's not only crucial for Pixar's future films but is also shaping the broader entertainment and technology industries.

Last updated 2 months ago

Responsibilities For Software Engineer, Tools USD (Core)

  • Contribute to Universal Scene Description (USD) framework
  • Integrate USD into Pixar's custom toolset
  • Take ownership of challenging architectural problems
  • Collaborate with artists and engineers
  • Work with external partners on USD development

Requirements For Software Engineer, Tools USD (Core)

  • Strong understanding of C++
  • Solid knowledge of data structures and algorithms
  • Ability to navigate large code bases
  • Creative problem solving skills with attention to detail
  • Strong software architecture skills
  • Experience with engineering methodologies
  • Good communication skills

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