Rocket Science Group's Atomic Theory division is seeking a talented Rendering Software Engineer to join their Brighton, UK office in a hybrid work arrangement. This role is perfect for an experienced engineer with 3+ years of experience in game engine programming and graphics technology. The position involves working on cutting-edge rendering technology and features for AAA-quality games.
The ideal candidate will bring strong C++ programming skills, deep understanding of graphics pipelines, and expertise in 3D mathematics. You'll be joining a team of industry veterans from prestigious studios like Blizzard, PUBG, Epic, and Unity, working on high-impact projects across their global offices in Albany, NY; Austin, TX; and Cardiff, UK.
The role offers an excellent opportunity to work on sophisticated rendering systems while collaborating with both technical and creative teams. The company provides a comprehensive benefits package including private healthcare, pension, and educational support. They strongly emphasize work-life balance with a strict no-crunch policy and flexible working arrangements.
What sets this opportunity apart is the chance to work with a studio that values technical excellence while maintaining a healthy work environment. The company's commitment to professional growth, combined with their impressive industry pedigree and focus on cutting-edge technology, makes this an ideal position for a rendering engineer looking to make a significant impact in game development.