Wargaming, a leading force in the gaming industry since 1998, is seeking a Render Engineer to join their Game Engine Development team for an unannounced project in Berlin. This role focuses on developing a cross-platform game engine in C++, requiring expertise in graphics programming and engine development.
The position offers an exciting opportunity to work on cutting-edge graphics technology at a company known for successful titles like World of Tanks and World of Warships. The ideal candidate will have strong C++ programming skills, extensive experience with graphics APIs (DirectX, Vulkan, OpenGL), and a solid foundation in computer graphics concepts.
Working at Wargaming means joining a global team with 15 offices worldwide, including studios in major cities like Chicago, Prague, Shanghai, and Tokyo. The company culture emphasizes professional growth, work-life balance, and employee well-being, offering comprehensive benefits including education opportunities, mental health support, and various lifestyle perks.
The role involves implementing and improving graphic features, optimization, and technical documentation. You'll be working with modern graphics technologies and will have the opportunity to shape the visual aspects of future gaming projects. The position requires 2+ years of commercial C++ development experience and strong graphics programming skills.
The Berlin office provides an attractive work environment with numerous benefits, including generous vacation time, professional development opportunities, and various workplace amenities. This is an excellent opportunity for a graphics programmer looking to make an impact in the gaming industry while working with a globally recognized company.